- AAC
- AIFF
- ALAC
- APE
- DIFF
- DSF
- FLAC
- MP3
- OGG
- WAV
- WV
- WMA
NAS, player
We're nearing the end of this series and before it's over I promise to figure out how to make a diagram of the whole network music system for you.
Yesterday we covered the controller, the one piece of the three parts to a DLNA music system: server, controller, player, that many of us are familiar with. The controller connects the user to the system and presents information of what's in the library, and provides a means of selecting and playing tracks.
From a designer's standpoint, the last piece of this DLNA puzzle is by far the hardest to design, most important when it comes to sound quality. The player. Servers and controllers in this system have little impact on how the system sounds–if any. But the player, the one that connects to your DAC, is critical.
In the PS Audio system we rely on a device called the Network Bridge. A PC board with a computer and Digital Lens built into it that slides into the rear of the DAC and serves as another input. In other DLNA systems, like Linn's and Naim's offerings, a similar arrangement of internal computer is built in to their DACs. Still other players (renderers) are external and there are a fine crop of them, including the Sonore Rendu, Aurender N100H, Auralic Aries, among others.
These devices are all similar in what they do, which is a lot. The player is by far the most complex device in the entire chain. Not only does it have to take files and configure them for a DAC, it also has to decode many of them. For example, when you see that a device can play the following file types:
- Choosing a selection results in a full page refresh.
- Opens in a new window.